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Hi, My Name Is™

Project Details

Project: Hi, My Name Is™

Service: Gamification

Client: Playhouse(Proprietary Game)

Hi, My Name Is™ is a proprietary Playhouse conversation game system developed to unlock honest, structured dialogue on complex personal, social, and organisational topics. Built on behavioural design principles, the system converts individual beliefs and unspoken perspectives into shared, facilitated conversations, enabling insight generation, empathy-building, and behaviour change across diverse audiences.

  1. Youth Edition – Growing Up
  2. Tagline: “The things we think, but never say.”
    A youth-focused facilitated dialogue tool designed to support adolescents in navigating identity, health, aspirations, and social pressures. The edition is used in schools and youth programmes to drive self-expression, psychosocial development, and informed decision-making.

  3. Adult Edition – Life & Truth
  4. Tagline: “There are no right answers—only real ones.”
    A reflective dialogue framework for adults, enabling exploration of personal values, relationships, identity, and life choices. The edition supports coaching, community engagement, and personal development interventions.

  5. Corporate Edition – Work Culture
  6. Tagline: “Strengthen culture through conversation.”
    A structured organisational dialogue tool designed to surface implicit beliefs about leadership, performance, and collaboration. It is used in leadership retreats, strategic alignment sessions, and culture transformation initiatives to enable alignment and organisational learning.

  7. Mental Health Edition – Mind Matters
  8. Tagline: “A safe space in a deck of cards.”
    A psychosocial facilitation tool designed to enable conversations on emotional wellbeing, stigma, stress, and mental health experiences. The edition supports mental health awareness programmes, workplace wellbeing initiatives, and therapeutic group facilitation.